druid
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功能强大的 Defold 引擎 UI 组件框架。
来源:基于仓库元数据
· 内容以仓库实际 README 为准
使用说明 查看原始 README 原仓库文档
中文使用说明暂未生成。下面保留原仓库 README 摘录,命令与配置均以原文为准。
原始 README 摘录(英文原文,节选前 3000 字符)
[](https://insality.github.io/druid/)
[](https://github.com/Insality/druid/tags)
[](https://github.com/Insality/druid/actions)
[](https://codecov.io/gh/Insality/druid)
To make UI you need to place nodes in the Defold GUI editor, then attach a logic (button, scroll, data list or your own component) to them.
## Layout the window
Build the window in Defold GUI editor, for example:
```
shop
├── title text
├── close button
├── scroll scroll view (stencil, this size is the window)
│ └── content scroll content (child, taller than the view)
│ └── row item prefab (cloned into the list)
└── buy button
```
## Assign the ids to the components
Now we can assign components inside `init` of this GUI gui_script file:
```lua
self.druid = druid.new(self)
self.druid:new_text("title", "Shop")
self.druid:new_button("close", self.on_close)
self.druid:new_scroll("scroll", "content")
self.druid:new_button("buy", self.on_buy)
```
## Custom widgets is a `.gui` plus a `.lua` files
For example you did `health_bar.gui` (`root`, `fill`, `label`).
Now you can make `health_bar.lua` next to it:
```lua
function M:init()
self.progress = self.druid:new_progress("fill", "x")
self.label = self.druid:new_text("label")
end
```
Add this `health_bar.gui` template on your screen, and init with `new_widget` function:
```lua
self.health_bar = self.druid:new_widget(health_bar, "health_bar")
```
[Live examples](https://insality.github.io/druid/)
## Features
- **Components** - Button, scroll, infinity lists, input and the many others. Logic over nodes you already placed inside GUI
- **Widgets** - A reusable piece is a `.gui` plus a `.lua`
- **Input** - Stack-based, with priority. Last created is checked first
- **Events** - Callbacks via [Defold Event](https://github.com/Insality/defold-event)
## Quick Links
- [Basic Usage](wiki/basic_usage.md)
- [Quick API Reference](api/quick_api_reference.md)
- [List of Components](#druid-components)
- [Contributors](#contributors)
## Setup
### [Dependency](https://defold.com/manuals/libraries/#setting-up-library-dependencies)
> Can be installed from the [Asset Store](https://github.com/Insality/asset-store) extension to skip this step.
Open your `game.project` file and add the following lines to the dependencies field under the project section:
**[Defold Event](https://github.com/Insality/defold-event)**
```
https://github.com/Insality/defold-event/archive/refs/tags/21.zip
```
**[Druid](https://github.com/Insality/druid/)**
```
https://github.com/Insality/druid/archive/refs/tags/1.4.0.zip
```
After that, s
阅读完整原文
项目深度分析 规则生成(AI 未配置)
综合评分 58.6 分。该项目在“个人可实施性”维度得 35 分,“付费可能性”维度得 60.0 分,差异化空间 94.0 分(评分依据见评分卡)。
将 druid 改造为垂直场景 SaaS
| 产品构想 | 保留核心能力,针对某一类用户(如某行业团队)做托管版,收取月费。 |
| 目标用户 | 有该需求的中小团队 / 独立站长 |
| 难度/周期 | 较高 · 2~4 周(MVP) |
| 收费模式 | 订阅制(如 ¥29~99/月) |
| 竞争风险 | 需验证付费意愿;注意许可证合规 |
| 依据 | 数据支持的判断:许可证与关键词显示存在商用与付费场景 |
面向细分需求的二次开发产品
| 产品构想 | 基于 druid 的核心能力,聚焦一个更窄的场景(如某平台、某行业)做差异化。 |
| 目标用户 | 该细分场景用户 |
| 难度/周期 | 中 · 2~6 周 |
| 收费模式 | 买断制 / 订阅制 / 广告 |
| 竞争风险 | 细分需求规模需验证 |
| 依据 | AI 推测:基于项目主题标签的判断 |
以上为规则引擎基于仓库公开数据生成的参考结论,包含推测成分,不构成投资或创业承诺;配置 AI 后可获得更深入的分析。
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项目优势与风险
| 技术成熟度 | 创建时间待补全,最近推送 ,发布过 24 个 Release |
| 社区活跃 | Star 612 / Fork 0 / Issue 0(数据支持,可自行核实) |
| 许可证 | 未检测到(需人工确认) |
| 主要风险 | 上游项目方向可能变化;同赛道竞争者较多(见竞品表);热度与需求不完全等价 |
安装与使用
此项目未提供 Docker 镜像,安装步骤以原仓库 README 为准(涉及依赖安装与环境配置,对新手门槛较高)。