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项目能做什么

功能强大的 Defold 引擎 UI 组件框架。
来源:基于仓库元数据 · 内容以仓库实际 README 为准

使用说明 查看原始 README 原仓库文档

中文使用说明暂未生成。下面保留原仓库 README 摘录,命令与配置均以原文为准。
原始 README 摘录(英文原文,节选前 3000 字符)
[![](media/druid_logo.png)](https://insality.github.io/druid/)

[![GitHub release (latest by date)](https://img.shields.io/github/v/tag/insality/druid?style=for-the-badge&label=Release)](https://github.com/Insality/druid/tags)
[![GitHub Workflow Status](https://img.shields.io/github/actions/workflow/status/insality/druid/ci-workflow.yml?branch=master&style=for-the-badge)](https://github.com/Insality/druid/actions)
[![codecov](https://img.shields.io/codecov/c/github/Insality/druid?style=for-the-badge)](https://codecov.io/gh/Insality/druid)

To make UI you need to place nodes in the Defold GUI editor, then attach a logic (button, scroll, data list or your own component) to them.

## Layout the window

Build the window in Defold GUI editor, for example:

```
shop
├── title          text
├── close          button
├── scroll         scroll view (stencil, this size is the window)
│   └── content    scroll content (child, taller than the view)
│       └── row    item prefab (cloned into the list)
└── buy            button
```

## Assign the ids to the components

Now we can assign components inside `init` of this GUI gui_script file:

```lua
self.druid = druid.new(self)

self.druid:new_text("title", "Shop")
self.druid:new_button("close", self.on_close)
self.druid:new_scroll("scroll", "content")
self.druid:new_button("buy", self.on_buy)
```

## Custom widgets is a `.gui` plus a `.lua` files

For example you did `health_bar.gui` (`root`, `fill`, `label`).
Now you can make `health_bar.lua` next to it:

```lua
function M:init()
	self.progress = self.druid:new_progress("fill", "x")
	self.label = self.druid:new_text("label")
end
```

Add this `health_bar.gui` template on your screen, and init with `new_widget` function:

```lua
self.health_bar = self.druid:new_widget(health_bar, "health_bar")
```

[Live examples](https://insality.github.io/druid/)

## Features

- **Components** - Button, scroll, infinity lists, input and the many others. Logic over nodes you already placed inside GUI
- **Widgets** - A reusable piece is a `.gui` plus a `.lua`
- **Input** - Stack-based, with priority. Last created is checked first
- **Events** - Callbacks via [Defold Event](https://github.com/Insality/defold-event)

## Quick Links

- [Basic Usage](wiki/basic_usage.md)
- [Quick API Reference](api/quick_api_reference.md)
- [List of Components](#druid-components)
- [Contributors](#contributors)

## Setup

### [Dependency](https://defold.com/manuals/libraries/#setting-up-library-dependencies)

> Can be installed from the [Asset Store](https://github.com/Insality/asset-store) extension to skip this step.

Open your `game.project` file and add the following lines to the dependencies field under the project section:


**[Defold Event](https://github.com/Insality/defold-event)**

```
https://github.com/Insality/defold-event/archive/refs/tags/21.zip
```

**[Druid](https://github.com/Insality/druid/)**

```
https://github.com/Insality/druid/archive/refs/tags/1.4.0.zip
```

After that, s
阅读完整原文

项目深度分析 规则生成(AI 未配置)

综合评分 58.6 分。该项目在“个人可实施性”维度得 35 分,“付费可能性”维度得 60.0 分,差异化空间 94.0 分(评分依据见评分卡)。

将 druid 改造为垂直场景 SaaS

产品构想保留核心能力,针对某一类用户(如某行业团队)做托管版,收取月费。
目标用户有该需求的中小团队 / 独立站长
难度/周期较高 · 2~4 周(MVP)
收费模式订阅制(如 ¥29~99/月)
竞争风险需验证付费意愿;注意许可证合规
依据 数据支持的判断:许可证与关键词显示存在商用与付费场景

面向细分需求的二次开发产品

产品构想基于 druid 的核心能力,聚焦一个更窄的场景(如某平台、某行业)做差异化。
目标用户该细分场景用户
难度/周期中 · 2~6 周
收费模式买断制 / 订阅制 / 广告
竞争风险细分需求规模需验证
依据 AI 推测:基于项目主题标签的判断
以上为规则引擎基于仓库公开数据生成的参考结论,包含推测成分,不构成投资或创业承诺;配置 AI 后可获得更深入的分析。
报告会保存到 个人中心

竞品与相似项目 GitHub Search 真实检索

相似项目数据正在完善中,暂不展示(避免误导)

项目优势与风险

技术成熟度创建时间待补全,最近推送 ,发布过 24 个 Release
社区活跃Star 612 / Fork 0 / Issue 0(数据支持,可自行核实)
许可证未检测到(需人工确认)
主要风险上游项目方向可能变化;同赛道竞争者较多(见竞品表);热度与需求不完全等价

安装与使用

此项目未提供 Docker 镜像,安装步骤以原仓库 README 为准(涉及依赖安装与环境配置,对新手门槛较高)。